Post
Environmental Gaming


EarthCraft
“The Environmental Protection Game”
Coming in 2022!

---“If we can channel some of the world’s game-playing and social-media talents (along with the millions of hours humans spend game-playing and engaging in social media interactions) to solve virtual environmental problems that in fact are real-world problems because EnviroAI makes the game-playing board a “digital twin” of reality … then wow, wow, wow.” - Jed Anderson, CEO, EnviroAI

EnviroAI’s inspiration …
… “If protecting the environment worked more like ‘MineCraft’ or ‘Fortnite’ or ‘TikTok’ … my kids would already have earth protected.”
- Jed Anderson, CEO, EnviroAI

EarthCraft Investor Pitch
Your game mission … protect the environment.
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Join together with different people via social-media with different skillsets and backgrounds, launch remote-sensing tools and investigative bots (like EnviroAI’s TrackBot) as you maneuver with your team around your environmental target area, and solve environmental problems to earn points
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“The Environmental Protection Social Media Game” will be marketed to FaceBook and LinkedIn

Licensed CC-BY-4.0 .
Original source: Constant Contact campaign
Markdown source: https://jedanderson.org/posts/environmental-gaming.md
Source on GitHub: /src/content/posts/environmental-gaming.md
Cite this
@misc{anderson_2021_environmental_gaming,
author = {Jed Anderson},
title = {Environmental Gaming},
year = {2021},
url = {https://jedanderson.org/posts/environmental-gaming},
note = {Accessed: 2026-05-13}
} Anderson, J. (2021). Environmental Gaming. Retrieved from https://jedanderson.org/posts/environmental-gaming
Anderson, Jed. "Environmental Gaming." Jed Anderson, August 19, 2021, https://jedanderson.org/posts/environmental-gaming.